AI Interrogation

How to beat AI Interrogation

Most people arrive here stuck on one specific case, so start with that. Below each case is the pressure point that actually moves the suspect — and, just as usefully, the argument that wastes your questions.

Before anything case-specific

If you are losing every case rather than one, the problem is almost always the same: questions spent on accusations. A denial costs the suspect nothing. The bar moves for evidence and for catching a contradiction — nothing else you say has visible effect.

The full method →

Beat it case by case

Case 1: The Bar Incident

Push here: His stated leaving time does not line up with the camera timestamp — the gap between 9:30 and 9:45 is the pressure point, not the hammer itself. Players also get traction asking why the camera still shows him there after ten, and why a hammer carrying his fingerprints turned up in a dumpster.

Do not chase: "The bartender at Sarah's Bar can vouch for my leaving time." — it is answerable, so it costs you a question and costs the suspect nothing.

Case 2: The Heist

Push here: He raises the rent payment himself — "my rent getting paid the next day wasn't a motive" — before the interrogator has accused him of anything.

Do not chase: The ski mask is "what I use when I ride my motorcycle in the cold". — it is answerable, so it costs you a question and costs the suspect nothing.

Case 3: The Painting Stealer

We have no verified footage of this case, so we cannot give you a pressure point for it without inventing one. The general method is the honest answer here.

Case 4: The CEO killer

Push here: He denies handling the coffee while placing himself inside the office. In the run we watched he also lets slip a motive — that the victim "was going to take everything from me" — without ever giving a full confession.

Do not chase: "I did not give him his coffee. The catering company handled all beverages for the board meeting today." — it is answerable, so it costs you a question and costs the suspect nothing.

Note: the run we transcribed never closed this case, so treat the above as the strongest pressure point on record rather than a proven route.

Case 5: The House Burner

Push here: He walks his own story back rather than holding one line — never went there, then maybe earlier that day, then "I went there… just to grab my bike". The wording and the order shift between runs; the retreat itself does not, and the confession comes once he has given ground a few times.

Do not chase: "I buy gas in bulk. It's just for my dirt bike. I have a generator, too." — it is answerable, so it costs you a question and costs the suspect nothing.

When the suspect simply will not break

Two failure modes get reported often enough to be worth naming, and neither is you playing badly.

  • The suspect starts repeating itself. Once it recycles an answer you have already seen, further pressure on that thread is usually dead. Change the subject to something it has not had to explain yet.
  • It refuses on safety grounds. Players report Case 5 in particular saying it cannot discuss potentially harmful actions and then going nowhere. That is the underlying model, not a puzzle — restarting the case is more productive than arguing.

More of these patterns, in players’ own words, on what players report.

Why copying someone else’s questions fails

Every walkthrough video for this game eventually collects the same comment: someone followed the questions exactly and the suspect still walked. The suspect is generated live, so the wording that worked in a recording is not a key you can reuse. What does transfer is the shape — timeline first, then evidence against it, then name the revision. That is why this page gives you pressure points rather than a script.

Where to go next