AI Interrogation

Sources

Most pages about this game repeat the same generic advice. We would rather show our working, including the parts we do not know.

Completion figures

Every case in AI Interrogation awards a Roblox badge on completion, and badge award counts are public. The numbers on this site come from the badge endpoint for universe 10649457157. The percentages are our own arithmetic: award count for a case divided by the award count for Case 1. We use Case 1 finishers as the denominator because the game does not publish a completion rate, and total visits would count everyone who opened the game and quit.

Case names

The official case titles — The Bar Incident, The Heist, The Painting Stealer, The CEO killer, The House Burner — are the badge names, spelled as the badges spell them.

Suspect quotes

Alibis, contradictions and confessions are transcribed from recorded playthroughs published by other players. They are reproduced as spoken, with one exception: automatic captions occasionally mis-hear a word, and we correct obvious homophone errors rather than reprinting nonsense. In Case 2 the captions render “ski mask” as “skim map” and “under my bed” as “under my bat”; both are corrected here.

Because the suspect is a language model responding in real time, wording changes between runs. What stays stable is the deflection pattern, which is why we describe the move rather than selling you a script to paste.

On the ten-question limit

The briefing calls your questions limited, and every case we watched opens with ten. It is not an absolute ceiling. In one recording a player on his last question meets a paid “plus five” offer, says he does not want it, then says “I’m doing it” and continues questioning past ten. We report that the offer exists and is usable because both are on tape. We do not quote a price, because the recording never shows one, and we do not claim it appears in every case, because we have only seen it once.

What we left blank

  • Case 3. We have the badge name and the completion count, and nothing else. No playthrough with usable audio has surfaced, so the suspect, the crime and the route are blank.
  • Case 4’s route. We have a long recording of the interrogation, but that run never ends in a confession. We show the contradiction it exposes and say plainly that it is not a proven solution.
  • Case 6. The game’s description promises six base cases and players search for a sixth, but there is no badge for it and no footage. We do not know whether it is live.
  • Elena. One of the most-searched names attached to this game, and absent from every recording we have.

What we will not publish

No exploit scripts, no executors, and no ripped game assets. Screenshots and artwork on this site are our own.